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Social media is toxic by nature.

That’s probably a funny thing for a career marketer to say, but it’s true. Taken as a whole it’s a cesspit of negativity, narcissism, self-aggrandizement, and misinformation. Like so much technology ostensibly meant to make our lives better, the world would likely be a better place without it.

And yet, social media also has many worthwhile uses. It brings value to content creators, entrepreneurs, and game developers just like yourself seeking to bring your projects to a wider audience.

More to the point, social media isn’t all bad. There is a positive side to social media — if you’re willing to look for it.

The indie game developers you find on social media in particular are some of the most passionate, hard-working, creative, funny, and intelligent people you’re likely to meet. These are people who will blow you away with their ideas, their creativity, and their unique perspectives on life.

The key to social media is to create a space for that positivity so that your community can come to you as its source.

This was something that the team at Longplay Games, the devteam behind Cygnus Pizza Race figured out. And for it, they have a highly engaged following of 3,218 Followers.

I asked them how they did it. Here’s what they told me.

I. How did you seed your first followers? Where did they come from? How did they find you?

Marketing starts when the game is a mere whiteboard concept. People need to know who “you” are, so engagement is important to establish a presence.

II. What goals did you have for your social media marketing when you first started out? Did you have anything specific you wanted to accomplish? What was the time frame? What were your parameters for success?

To overcome that, it was important to seek out the positive and supportive voices in the community and help them to amplify their message. We all benefit from a healthy and diverse community.

III. How did you go about planning Longplay Game’s social media strategy. How did that strategy change as time went on?

IV. Have you ever tried A/B testing Longplay Games’ content? What were some of the experiments you’ve tried to optimize your social media marketing? What worked? What didn’t? Why?

The thing we absolutely eschew is the Concorde fallacy. If a strategy or campaign isn’t working, we don’t invest more money and effort into it.

V. How would you identify Longplay Games’ brand voice? If your game were a person you could sit down at a table and have a conversation with, what kind of personality would they have?

Cygnus Pizza Race is available on Steam for $3.99. You can also follow Longplay Games on Twitter at @Longplay_Games



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Travis Taborek

New indie game reviews, gamedev interviews and marketng tips every other Saturday